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Tad Anderson

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Top Stories by Tad Anderson

As an individual I can decide which platform I would like to target with my shiny new application, but when working for a company we have to target both industry leaders at the same time. Although I like a good challenge, I am really glad the mobile world now only consists of iOS and Android. When I first started looking at building consumer applications, Blackberry was still in the picture. My enterprise mobile experience consists of all Microsoft technologies, but that was in a different lifetime using Windows CE, Pocket PC, and Windows Mobile. This book is a great book for looking at how some of the most commonly used functionality compares across the Android and iOS environments. I have listed the table of contents below to give you an idea of what topics are covered. Part I: Overview of Mobile App Development 1. Why Mobile Apps? 2. App Design Issues and Consideratio... (more)

Essential Mobile Interaction Design

Designing developing natural user interfaces for touch and gesture on mobile devices is not the same as web and desktop UI design and development. Mobile devices are used in different contexts, and bring different personas to the table. Having web and desktop UI design experience does not make you a qualified mobile UI designer. Although it was much worse back in the Dot Com Boom days, I still see publication and commercial print designers trying to design web sites the way they design a magazine. A lot of them finally figured out web design is different, and we are now dealing w... (more)

Book Review: Agile Product Owner Secrets

When the agile movement re-cast the roles of the SDLC they did so with small projects as the baseline of their experience. A typical minimal SDLC method includes subject matter experts (those who execute the current workflow activities), a Project Manager, a Business Analyst, a Software Architect, UX specialists, Developers, DBAs, and Testers. A Scrum Team consists of a Product Owner, the Development Team, and a Scrum Master. The typical SDLC method responsibilities for activities, and the skills needed to get them done, went from 8 roles down to 3. For small projects that is gre... (more)

Developing Quality Technical Information: Third Edition

As an enterprise and software architect the one thing I hate most about my job is documentation, yet the importance of doing documentation on sizable projects is what I find myself preaching about the most. One reason I understand the importance of documentation is that I came from an electronic engineering background. As an electronic engineer 93% - 97% of my time was consumed doing proof of concepts and documentation. Almost all of that time was documentation. It was just my luck that my boss was an English grammar teacher before moving into engineering. My documents came back v... (more)

Android for Programmers and Android How to Program (2nd Editions)

This review is for two books. It is for Android: How to Program (2nd Edition) and Android for Programmers: An App-Driven Approach (2nd Edition) . Why? Because Android: How to Program (2nd Edition) includes the entire Android for Programmers: An App-Driven Approach (2nd Edition) book. Android: How to Program (2nd Edition) is in black and white and it also includes a Java language overview/reference. This book is great for the programmer coming from another language. Having the Java reference included as the second half of the book comes in really handy. Lately I have spent most of... (more)